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Course Description

Experiential Education is a learning process where students engage in community building, active inquiry, reflection, and application of knowledge within and beyond the classroom. Effective experiential learning is personal and students develop a relationship to self, others, and the world around them. Experiential Education is organized around an experience rather than content, connects classroom theory with application, can be evident in project-based or content-focused learning, and can happens in a variety of contexts.

In this class, you will first experience activities.  Next you will utilize experiential learning models by John Dewey, David Kolb, and others to review your experience, before shifting the focus to a facilitative perspective.  The final outcome will be designing an experiential session, section, or module to use in your own teaching environment while taking away the knowledge of how to utilize experiential learning to impact education.

Learner Outcomes

By the end of this course participants will:

  • Be able to apply core concepts and theories of experiential education
  • Understand communication type preference and the learning preferences of your students
  • Be able to create and facilitate an experiential module
  • Have knowledge of how to create experiential learning opportunities in the future
  • Have an awareness of how to appropriately sequence activities and design programs based on age, maturity, and learning goals.

Notes

This course is available for credit or clock hours. Credit is available under EDCT 5611.

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